BSc Immersive Technologies — Switzerland
Game designer & developer. I build worlds, systems and the small details that make them feel alive. This portfolio is a run — seven levels, one player.
Level 01

Player profile — end of run
BSc Immersive Technologies student based in Switzerland, with a strong foundation in C# and C++. Passionate about game development, from designing mechanics and building systems to crafting the details that make a game feel alive. Beyond games I build tools for web and app platforms, turning complex problems into clean, functional solutions.
Stats
Open a channel